Searched refs:fColorsArePremul (Results 1 – 3 of 3) sorted by relevance
72 bool fColorsArePremul; variable
96 fColorsArePremul, rec.fPaint->getAlpha() * (1.0f / 255), reverseIntervals); in LinearGradient4fContext()147 if (fColorsArePremul) { in shadeSpan4f()
303 fColorsArePremul = in GradientShaderBase4fContext()