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Searched refs:fConnected (Results 1 – 2 of 2) sorted by relevance

/external/skia/experimental/Networking/
DSkSockets.cpp17 fConnected = false; in SkSocket()
64 fConnected = false; in closeSocket()
84 if (!fConnected || !fReady || NULL == onRead || NULL == context in readPacket()
104 while (!h.done && fConnected && !failure) { in readPacket()
172 if (size < 0|| NULL == data || !fConnected || !fReady || fWriteSuspended) in writePacket()
186 while (bytesWrittenInTransfer < size && fConnected && !failure) { in writePacket()
290 fConnected = true; in acceptConnections()
301 if (!fConnected || !fReady) in disconnectAll()
307 fConnected = false; in disconnectAll()
340 if (fConnected) in connectToServer()
[all …]
DSkSockets.h43 bool isConnected() { return fConnected; } in isConnected()
130 bool fConnected; variable