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Searched refs:fCornerRadiusUniform (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/effects/
DSkBlurMaskFilter.cpp1249 GrGLSLProgramDataManager::UniformHandle fCornerRadiusUniform; member in GrGLRRectBlurEffect
1268 fCornerRadiusUniform = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()
1325 pdman.set1f(fCornerRadiusUniform, radius); in onSetData()