Searched refs:fCornerRadiusUniform (Results 1 – 1 of 1) sorted by relevance
1249 GrGLSLProgramDataManager::UniformHandle fCornerRadiusUniform; member in GrGLRRectBlurEffect1268 fCornerRadiusUniform = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()1325 pdman.set1f(fCornerRadiusUniform, radius); in onSetData()