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Searched refs:fCurVert (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/ops/
DGrDefaultPathRenderer.cpp89 *(fCurVert++) = p; in moveTo()
99 *(fCurVert++) = p; in addLine()
109 pts[0], pts[1], pts[2], srcSpaceTolSqd, &fCurVert, in addQuad()
134 pts[0], pts[1], pts[2], pts[3], srcSpaceTolSqd, &fCurVert, in addCubic()
216 uint16_t currentIndex() const { return fCurVert - fVertices; } in currentIndex()
246 fCurVert = fVertices; in allocNewBuffers()
263 int vertexCount = fCurVert - fVertices; in emitMeshAndPutBackReserve()
283 if (fCurVert + vertsNeeded > fVertices + fVerticesInChunk || in needSpace()
290 SkPoint lastPt = *(fCurVert - 1); in needSpace()
302 *(fCurVert++) = subpathStartPt; in needSpace()
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