Searched refs:fDither (Results 1 – 9 of 9) sorted by relevance
172 GradientsGM(bool dither) : fDither(dither) { in GradientsGM()179 return SkString(fDither ? "gradients" : "gradients_nodither"); in onShortName()194 paint.setDither(fDither); in onDraw()217 bool fDither; member in skiagm::GradientsGM228 Gradients4fGM(bool dither) : fDither(dither) { in Gradients4fGM()235 return SkString(fDither ? "gradients4f" : "gradients4f_nodither"); in onShortName()250 paint.setDither(fDither); in onDraw()273 bool fDither; member in skiagm::Gradients4fGM285 GradientsLocalPerspectiveGM(bool dither) : fDither(dither) { in GradientsLocalPerspectiveGM()292 return SkString(fDither ? "gradients_local_perspective" : in onShortName()[all …]
83 GradientsNoTextureGM(bool dither) : fDither(dither) { in GradientsNoTextureGM()90 return SkString(fDither ? "gradients_no_texture" : "gradients_no_texture_nodither"); in onShortName()102 paint.setDither(fDither); in onDraw()122 bool fDither; member in GradientsNoTextureGM223 GradientsManyColorsGM(bool dither) : fDither(dither) {} in GradientsManyColorsGM()228 return SkString(fDither ? "gradients_many" : "gradients_many_nodither"); in onShortName()244 paint.setDither(fDither); in onDraw()274 bool fDither; member in GradientsManyColorsGM
39 , fDither(dither) { in ShallowGradientGM()63 paint.setDither(fDither); in onDraw()70 bool fDither; member in ShallowGradientGM
295 , fDither(dither) in ConicalGradientsGM()299 fDither ? "" : "_nodither"); in ConicalGradientsGM()328 paint.setDither(fDither); in onDraw()359 bool fDither; member in skiagm::ConicalGradientsGM
20 fDither = SkTriState::kDefault; in Benchmark()68 if (SkTriState::kDefault != fDither) { in setupPaint()69 paint->setDither(SkTriState::kTrue == fDither); in setupPaint()
92 fDither = state; in setDither()147 SkTriState::State fDither; variable
172 bool fDither; variable
528 , fDither(true) in GradientShaderBaseContext()530 , fDither(rec.fPaint->isDither()) in GradientShaderBaseContext()532 , fCache(shader.refCache(getPaintAlpha(), fDither)) in GradientShaderBaseContext()
745 if (fDither) { in shade4_clamp()