Searched refs:fDrawIndirectBuffer (Results 1 – 2 of 2) sorted by relevance
123 SkASSERT(!fDrawIndirectBuffer); in onBeginFlush()125 fDrawIndirectBuffer.reset( in onBeginFlush()130 if (!fDrawIndirectBuffer) { in onBeginFlush()141 if (fDrawIndirectBuffer) { in onBeginFlush()142 glMappedCmds = static_cast<GrGLDrawElementsIndirectCommand*>(fDrawIndirectBuffer->map()); in onBeginFlush()147 SkASSERT(!baseInstanceSupport || fDrawIndirectBuffer); in onBeginFlush()175 if (fDrawIndirectBuffer) { in onBeginFlush()196 if (fDrawIndirectBuffer) { in onBeginFlush()197 fDrawIndirectBuffer->unmap(); in onBeginFlush()206 if (!fDrawIndirectBuffer && !fGLDrawCmdsInfo) { in onDraw()[all …]
61 sk_sp<GrBuffer> fDrawIndirectBuffer; variable