Searched refs:fFirstOutset (Results 1 – 1 of 1) sorted by relevance
80 SkVector fFirstOutset; member in SkBaseShadowTessellator542 if (this->addArc(fFirstOutset, false)) { in SkAmbientShadowTessellator()586 fFirstOutset = normal; in handleLine()587 fFirstOutset *= this->offset(z); in handleLine()589 fPrevOutset = fFirstOutset; in handleLine()595 *fPositions.push() = fFirstPoint + fFirstOutset; in handleLine()952 if (this->addArc(fFirstOutset, false)) { in SkSpotShadowTessellator()1252 if (!compute_normal(fInitPoints[0], fInitPoints[1], fDirection, &fFirstOutset)) { in handlePolyPoint()1258 fFirstOutset *= fRadius; in handlePolyPoint()1261 fPrevOutset = fFirstOutset; in handlePolyPoint()[all …]