Searched refs:fFirstVertexIndex (Results 1 – 1 of 1) sorted by relevance
79 int fFirstVertexIndex; member in SkBaseShadowTessellator128 , fFirstVertexIndex(-1) in SkBaseShadowTessellator()446 fPositions[fFirstVertexIndex] += inset; in SkAmbientShadowTessellator()453 fPositions[fFirstVertexIndex + 2] += inset; in SkAmbientShadowTessellator()461 if (fColors[fPrevUmbraIndex] != fColors[fFirstVertexIndex] && in SkAmbientShadowTessellator()463 SkPoint centerPoint = fPositions[fPrevUmbraIndex] + fPositions[fFirstVertexIndex]; in SkAmbientShadowTessellator()466 *fColors.push() = SkPMLerp(fColors[fFirstVertexIndex], fColors[fPrevUmbraIndex], 128); in SkAmbientShadowTessellator()467 centerPoint = fPositions[fPositions.count()-2] + fPositions[fFirstVertexIndex+1]; in SkAmbientShadowTessellator()507 if (fColors[fPrevUmbraIndex] > fColors[fFirstVertexIndex]) { in SkAmbientShadowTessellator()510 *fIndices.push() = fFirstVertexIndex; in SkAmbientShadowTessellator()[all …]