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Searched refs:fFlushState (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/
DGrDrawingManager.cpp73 fFlushState.reset(); in reset()
151 opList->prepareOps(&fFlushState); in internalFlush()
152 if (!opList->executeOps(&fFlushState)) { in internalFlush()
173 fOpLists[i]->prepareOps(&fFlushState); in internalFlush()
177 fFlushState.preIssueDraws(); in internalFlush()
184 if (fOpLists[i]->executeOps(&fFlushState)) { in internalFlush()
191 SkASSERT(fFlushState.nextDrawToken() == fFlushState.nextTokenToFlush()); in internalFlush()
195 fFlushState.reset(); in internalFlush()
DGrDrawingManager.h89 , fFlushState(context->getGpu(), context->resourceProvider()) in GrDrawingManager()
122 GrOpFlushState fFlushState; variable
/external/skia/src/gpu/vk/
DGrVkGpuCommandBuffer.h102 : fFlushState(state), fUpload(upload) {} in InlineUploadInfo()
104 GrOpFlushState* fFlushState; member
DGrVkGpuCommandBuffer.cpp157 iuInfo.fFlushState->doUpload(iuInfo.fUpload); in onSubmit()