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Searched refs:fFragmentProcessors (Results 1 – 12 of 12) sorted by relevance

/external/skia/src/gpu/
DGrProcessorSet.cpp24 fFragmentProcessors.reset(paint.numTotalFragmentProcessors()); in GrProcessorSet()
28 fFragmentProcessors[i++] = fp.release(); in GrProcessorSet()
32 fFragmentProcessors[i++] = fp.release(); in GrProcessorSet()
47 : fFragmentProcessors(1) in GrProcessorSet()
53 fFragmentProcessors[0] = colorFP.release(); in GrProcessorSet()
57 for (int i = fFragmentProcessorOffset; i < fFragmentProcessors.count(); ++i) { in ~GrProcessorSet()
59 fFragmentProcessors[i]->completedExecution(); in ~GrProcessorSet()
61 fFragmentProcessors[i]->unref(); in ~GrProcessorSet()
131 if (!fFragmentProcessors[a]->isEqual(*that.fFragmentProcessors[b])) { in operator ==()
161 const GrFragmentProcessor* const* fps = fFragmentProcessors.get() + fFragmentProcessorOffset; in finalize()
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DGrPipeline.cpp59 fFragmentProcessors.reset(numTotalProcessors); in init()
63 fFragmentProcessors[currFPIdx].reset(fp); in init()
71 fFragmentProcessors[currFPIdx].reset(fp); in init()
78 fFragmentProcessors[currFPIdx].reset(fp); in init()
87 for (int i = 0; i < fFragmentProcessors.count(); ++i) { in addDependenciesTo()
88 GrFragmentProcessor::TextureAccessIter iter(fFragmentProcessors[i].get()); in addDependenciesTo()
115 , fFragmentProcessors() in GrPipeline()
128 a.fFragmentProcessors.count() != b.fFragmentProcessors.count() || in AreEqual()
DGrPipeline.h158 return fFragmentProcessors.count() - fNumColorProcessors; in numCoverageFragmentProcessors()
160 int numFragmentProcessors() const { return fFragmentProcessors.count(); } in numFragmentProcessors()
193 return *fFragmentProcessors[idx].get(); in getColorFragmentProcessor()
198 return *fFragmentProcessors[fNumColorProcessors + idx].get(); in getCoverageFragmentProcessor()
202 return *fFragmentProcessors[idx].get(); in getFragmentProcessor()
283 FragmentProcessorArray fFragmentProcessors; variable
DGrProcessorSet.h37 return fFragmentProcessors.count() - fFragmentProcessorOffset; in numFragmentProcessors()
42 return fFragmentProcessors[idx + fFragmentProcessorOffset]; in colorFragmentProcessor()
45 return fFragmentProcessors[idx + fColorFragmentProcessorCnt + fFragmentProcessorOffset]; in coverageFragmentProcessor()
163 SkAutoSTArray<4, const GrFragmentProcessor*> fFragmentProcessors; variable
/external/skia/src/gpu/gl/
DGrGLProgram.cpp44 , fFragmentProcessors(fragmentProcessors) in GrGLProgram()
61 for (int i = 0; i < fFragmentProcessors.count(); ++i) { in ~GrGLProgram()
62 delete fFragmentProcessors[i]; in ~GrGLProgram()
122 GrGLSLFragmentProcessor::Iter glslIter(fFragmentProcessors.begin(), in setFragmentData()
123 fFragmentProcessors.count()); in setFragmentData()
DGrGLProgram.h144 GrGLSLFragProcs fFragmentProcessors; variable
/external/skia/src/gpu/vk/
DGrVkPipelineState.cpp56 , fFragmentProcessors(fragmentProcessors) in GrVkPipelineState()
86 for (int i = 0; i < fFragmentProcessors.count(); ++i) { in ~GrVkPipelineState()
87 delete fFragmentProcessors[i]; in ~GrVkPipelineState()
249 GrGLSLFragmentProcessor::Iter glslIter(fFragmentProcessors.begin(), in setData()
250 fFragmentProcessors.count()); in setData()
DGrVkPipelineState.h197 GrGLSLFragProcs fFragmentProcessors; variable
DGrVkPipelineStateBuilder.cpp209 fFragmentProcessors); in finalize()
/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp197 fFragmentProcessors.push_back(fragProc); in emitAndInstallFragProc()
476 for (int i = 0; i < fFragmentProcessors.count(); ++i) { in cleanupFragmentProcessors()
477 delete fFragmentProcessors[i]; in cleanupFragmentProcessors()
DGrGLSLProgramBuilder.h109 GrGLSLFragProcs fFragmentProcessors; variable
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp280 fFragmentProcessors); in createProgram()