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Searched refs:fFunctionHeader (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/sksl/
DSkSLGLSLCodeGenerator.cpp144 this->fFunctionHeader += " " + absExpr.fType.name() + " " + tmpVar1 + ";\n"; in writeMinAbsHack()
145 this->fFunctionHeader += " " + otherExpr.fType.name() + " " + tmpVar2 + ";\n"; in writeMinAbsHack()
307 fFunctionHeader += precision; in writeFragCoord()
308 fFunctionHeader += " vec2 _sktmpCoord = gl_FragCoord.xy;\n"; in writeFragCoord()
309 fFunctionHeader += precision; in writeFragCoord()
310 fFunctionHeader += " vec4 sk_FragCoord = vec4(_sktmpCoord.x, " SKSL_RTHEIGHT_NAME in writeFragCoord()
516 fFunctionHeader = ""; in writeFunction()
526 this->write(fFunctionHeader); in writeFunction()
DSkSLGLSLCodeGenerator.h182 String fFunctionHeader; variable
DSkSLCPPCodeGenerator.cpp245 fFunctionHeader += "vec4 " + tmpVar + ";"; in writeFunctionCall()
270 fFunctionHeader = ""; in writeFunction()
280 this->write(fFunctionHeader); in writeFunction()