Searched refs:fGLLib (Results 1 – 2 of 2) sorted by relevance
34 GLProcGetter() : fGLLib("opengl32.dll") {} in GLProcGetter()36 bool isInitialized() const { return SkToBool(fGLLib.get()); } in isInitialized()40 if ((proc = (GrGLFuncPtr) GetProcAddress(fGLLib.get(), name))) { in getProc()50 AutoLibraryUnload fGLLib; member in GLProcGetter
33 void* fGLLib; member39 GrGLFuncPtr proc = (GrGLFuncPtr) GetProcedureAddress(libs->fGLLib, name); in angle_get_gl_proc()373 if (nullptr == gLibs.fGLLib) { in CreateANGLEGLInterface()376 gLibs.fGLLib = DynamicLoadLibrary("libGLESv2.dll"); in CreateANGLEGLInterface()379 gLibs.fGLLib = DynamicLoadLibrary("libGLESv2.dylib"); in CreateANGLEGLInterface()382 gLibs.fGLLib = DynamicLoadLibrary("libGLESv2.so"); in CreateANGLEGLInterface()387 if (nullptr == gLibs.fGLLib || nullptr == gLibs.fEGLLib) { in CreateANGLEGLInterface()