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Searched refs:fGLObjects (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLCreateNullInterface.cpp37 *fGLObjects.append() = nullptr; // 0 is not a valid GL object id. in TGLObjectManager()
44 intptr_t next = reinterpret_cast<intptr_t>(fGLObjects[SkToS32(curr)]); in ~TGLObjectManager()
45 fGLObjects[SkToS32(curr)] = nullptr; in ~TGLObjectManager()
49 fGLObjects.safeUnrefAll(); in ~TGLObjectManager()
53 T* object = fGLObjects[id]; in lookUp()
64 id = fGLObjects.count(); in create()
66 *fGLObjects.append() = object; in create()
70 fFreeListHead = reinterpret_cast<intptr_t>(fGLObjects[id]); in create()
73 fGLObjects[id] = object; in create()
81 SkASSERT(fGLObjects.count() > 0); in free()
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