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Searched refs:fGS (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp136 !this->compileAndAttachShaders(fGS, programID, GR_GL_GEOMETRY_SHADER, &shadersToDelete, in finalize()
170 fGS.fCompilerStrings.begin(), fGS.fCompilerStringLengths.begin(), in finalize()
171 fGS.fCompilerStrings.count(), settings); in finalize()
/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp25 , fGS(this) in GrGLSLProgramBuilder()
49 fGS.addFeature(featureBit, extensionName); in addFeature()
108 proc.willUseGeoShader() ? &fGS : nullptr, in emitAndInstallPrimProc()
486 fGS.finalize(kGeometry_GrShaderFlag); in finalizeShaders()
DGrGLSLProgramBuilder.h96 GrGLSLGeometryBuilder fGS; variable
DGrGLSLVarying.cpp98 fProgramBuilder->fGS.addFeature(bit, extension); in setNoPerspective()
/external/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp161 fGS, in finalize()