Searched refs:fHWBoundRenderTargetUniqueID (Results 1 – 2 of 2) sorted by relevance
150 fHWBoundRenderTargetUniqueID.makeInvalid(); in invalidateBoundRenderTarget()572 GrGpuResource::UniqueID fHWBoundRenderTargetUniqueID; variable
495 fHWBoundRenderTargetUniqueID.makeInvalid(); in onResetContext()1282 fHWBoundRenderTargetUniqueID.makeInvalid(); in createRenderTargetObjects()1465 fHWBoundRenderTargetUniqueID.makeInvalid(); in onCreateTexture()1550 fHWBoundRenderTargetUniqueID.makeInvalid(); in getCompatibleStencilIndex()2115 fHWBoundRenderTargetUniqueID.makeInvalid(); in readPixelsSupported()2334 fHWBoundRenderTargetUniqueID.makeInvalid(); in onReadPixels()2433 if (fHWBoundRenderTargetUniqueID != rtID) { in flushRenderTarget()2449 fHWBoundRenderTargetUniqueID = rtID; in flushRenderTarget()2646 fHWBoundRenderTargetUniqueID.makeInvalid(); in onResolveRenderTarget()3846 fHWBoundRenderTargetUniqueID.makeInvalid(); in copySurfaceAsDraw()[all …]