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Searched refs:fHWBoundRenderTargetUniqueID (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.h150 fHWBoundRenderTargetUniqueID.makeInvalid(); in invalidateBoundRenderTarget()
572 GrGpuResource::UniqueID fHWBoundRenderTargetUniqueID; variable
DGrGLGpu.cpp495 fHWBoundRenderTargetUniqueID.makeInvalid(); in onResetContext()
1282 fHWBoundRenderTargetUniqueID.makeInvalid(); in createRenderTargetObjects()
1465 fHWBoundRenderTargetUniqueID.makeInvalid(); in onCreateTexture()
1550 fHWBoundRenderTargetUniqueID.makeInvalid(); in getCompatibleStencilIndex()
2115 fHWBoundRenderTargetUniqueID.makeInvalid(); in readPixelsSupported()
2334 fHWBoundRenderTargetUniqueID.makeInvalid(); in onReadPixels()
2433 if (fHWBoundRenderTargetUniqueID != rtID) { in flushRenderTarget()
2449 fHWBoundRenderTargetUniqueID = rtID; in flushRenderTarget()
2646 fHWBoundRenderTargetUniqueID.makeInvalid(); in onResolveRenderTarget()
3846 fHWBoundRenderTargetUniqueID.makeInvalid(); in copySurfaceAsDraw()
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