Searched refs:fHWMaxUsedBufferTextureUnit (Results 1 – 2 of 2) sorted by relevance
595 int fHWMaxUsedBufferTextureUnit; variable
217 , fHWMaxUsedBufferTextureUnit(-1) in GrGLGpu()1921 for (int i = fHWMaxUsedBufferTextureUnit; i >= 0; --i) { in notifyBufferReleased()1926 if (i == fHWMaxUsedBufferTextureUnit) { in notifyBufferReleased()1927 --fHWMaxUsedBufferTextureUnit; in notifyBufferReleased()3083 fHWMaxUsedBufferTextureUnit = SkTMax(unitIdx, fHWMaxUsedBufferTextureUnit); in bindTexelBuffer()