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Searched refs:fHWMinSampleShading (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.h630 float fHWMinSampleShading; variable
DGrGLGpu.cpp218 , fHWMinSampleShading(0.0) { in GrGLGpu()
1781 if (fHWMinSampleShading != minSampleShading) { in flushMinSampleShading()
1789 fHWMinSampleShading = minSampleShading; in flushMinSampleShading()