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Searched refs:fInColor (Results 1 – 11 of 11) sorted by relevance

/external/skia/src/gpu/effects/
DGrDistanceFieldGeoProc.h78 const Attribute* inColor() const { return fInColor; } in inColor()
108 const Attribute* fInColor; variable
140 const Attribute* inColor() const { return fInColor; } in inColor()
161 const Attribute* fInColor; variable
211 const Attribute* inColor() const { return fInColor; } in inColor()
235 const Attribute* fInColor; variable
DGrBitmapTextGeoProc.h38 const Attribute* inColor() const { return fInColor; } in inColor()
42 bool hasVertexColor() const { return SkToBool(fInColor); } in hasVertexColor()
60 const Attribute* fInColor; variable
DGrShadowGeoProc.h29 const Attribute* inColor() const { return fInColor; } in inColor()
42 const Attribute* fInColor; variable
DGrBitmapTextGeoProc.cpp125 , fInColor(nullptr) in GrBitmapTextGeoProc()
133 fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType); in GrBitmapTextGeoProc()
DGrDistanceFieldGeoProc.cpp245 , fInColor(nullptr) in GrDistanceFieldA8TextGeoProc()
251 fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType); in GrDistanceFieldA8TextGeoProc()
487 , fInColor(nullptr) in GrDistanceFieldPathGeoProc()
493 fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType); in GrDistanceFieldPathGeoProc()
793 fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType); in GrDistanceFieldLCDTextGeoProc()
DGrShadowGeoProc.cpp70 fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType); in GrRRectShadowGeoProc()
/external/skia/tests/
DBitmapGetColorTest.cpp16 SkColor fInColor; in DEF_TEST() member
43 bm.eraseArea(area, gRec[i].fInColor); in DEF_TEST()
/external/skia/src/gpu/
DGrDefaultGeoProcFactory.cpp51 const Attribute* inColor() const { return fInColor; } in inColor()
55 bool hasVertexColor() const { return SkToBool(fInColor); } in hasVertexColor()
263 fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType); in DefaultGeoProc()
276 const Attribute* fInColor = nullptr; member in DefaultGeoProc
/external/skia/src/gpu/ops/
DGrMSAAPathRenderer.cpp126 const Attribute* inColor() const { return fInColor; } in inColor()
205 fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType); in MSAAQuadProcessor()
211 const Attribute* fInColor; member in __anon7c2c69ea0111::MSAAQuadProcessor
DGrOvalOpFactory.cpp75 fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType); in CircleGeometryProcessor()
141 varyingHandler->addPassThroughAttribute(cgp.fInColor, args.fOutputColor); in onEmitCode()
209 const Attribute* fInColor; member in CircleGeometryProcessor
246 fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType); in EllipseGeometryProcessor()
289 varyingHandler->addPassThroughAttribute(egp.fInColor, args.fOutputColor); in onEmitCode()
348 const Attribute* fInColor; member in EllipseGeometryProcessor
388 fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType); in DIEllipseGeometryProcessor()
429 varyingHandler->addPassThroughAttribute(diegp.fInColor, args.fOutputColor); in onEmitCode()
516 const Attribute* fInColor; member in DIEllipseGeometryProcessor
DGrAAConvexPathRenderer.cpp572 varyingHandler->addPassThroughAttribute(qe.fInColor, args.fOutputColor); in onEmitCode()
640 fInColor = &this->addVertexAttrib("inColor", kVec4ub_GrVertexAttribType); in QuadEdgeEffect()
646 const Attribute* fInColor; member in QuadEdgeEffect