Searched refs:fInverseMatrix (Results 1 – 1 of 1) sorted by relevance
1096 const char* fInverseMatrix; member1369 shapeCoords.fInverseMatrix = fShapeInverseMatrix.fsIn(); in onEmitCode()1374 arcCoords.fInverseMatrix = fArcInverseMatrix.fsIn(); in onEmitCode()1440 innerShapeCoords.fInverseMatrix = fInnerShapeInverseMatrix.fsIn(); in onEmitCode()1488 this->interpolateAtSample(f, *coords.fVarying, "i", coords.fInverseMatrix); in emitRect()1523 this->interpolateAtSample(f, *coords.fVarying, "i", coords.fInverseMatrix); in emitArc()1546 if (coords.fInverseMatrix && coords.fFragHalfSpan) { in emitSimpleRRect()1559 coords.fInverseMatrix); in emitSimpleRRect()