Searched refs:fIsTextureHandleResident (Results 1 – 3 of 3) sorted by relevance
341 GrGLFunction<GrGLIsTextureHandleResidentProc> fIsTextureHandleResident; member
600 nullptr == fFunctions.fIsTextureHandleResident || in validate()
214 …fFunctions.fIsTextureHandleResident = bind_to_member(this, &GrGLTestInterface::isTextureHandleResi… in GrGLTestInterface()