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Searched refs:fKLMD (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/ccpr/
DGrCCPRCubicProcessor.h116 , fKLMD(kVec4f_GrSLType) in GrCCPRCubicBorderProcessor()
123 varyingHandler->addVarying("klmd", &fKLMD, kHigh_GrSLPrecision); in resetVaryings()
139 GrGLSLGeoToFrag fKLMD; variable
DGrCCPRCubicProcessor.cpp283 fnBody->appendf("%s = vec4(klm, d);", fKLMD.gsOut()); in emitPerVertexGeometryCode()
307 outputCoverage, fKLMD.fsIn(), sampleCount); in emitShaderCoverage()
312 f->codeAppendf( "highp vec4 klmd = grad_klmd * samples[i] + %s;", fKLMD.fsIn()); in emitShaderCoverage()