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Searched refs:fKnownBound (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.h583 BufferTexture() : fTextureID(0), fKnownBound(false), in BufferTexture()
588 bool fKnownBound; member
DGrGLGpu.cpp464 fHWBufferTextures[b].fKnownBound = false; in onResetContext()
1931 if (!buffTex.fKnownBound) { in notifyBufferReleased()
1934 buffTex.fKnownBound = true; in notifyBufferReleased()
3049 if (!buffTex.fKnownBound) { in bindTexelBuffer()
3060 buffTex.fKnownBound = true; in bindTexelBuffer()