Searched refs:fLevels (Results 1 – 9 of 9) sorted by relevance
69 fLevels = (Level*)newData; // could be nullptr in onDataChange()74 Level* fLevels; // managed by the baseclass, may be null due to onDataChanged. variable
603 mipmap->fLevels = (Level*)mipmap->writable_data(); in Build()604 SkASSERT(mipmap->fLevels); in Build()606 Level* levels = mipmap->fLevels; in Build()671 SkASSERT(mipmap->fLevels); in Build()735 if (nullptr == fLevels) { in extractLevel()771 *levelPtr = fLevels[level - 1]; in extractLevel()794 if (NULL == fLevels) { in getLevel()804 *levelPtr = fLevels[index]; in getLevel()
66 uint32_t fLevels; member77 , fLevels(1) in ImageDesc()
98 imageDesc.fLevels, // mipLevels in InitImageInfo()122 info->fLevelCount = imageDesc.fLevels; in InitImageInfo()
39 imageDesc.fLevels = 1; in Create()
202 imageDesc.fLevels = mipLevels; in reallocForMipmap()
109 msImageDesc.fLevels = 1; in Make()
129 msImageDesc.fLevels = 1; in Create()
793 imageDesc.fLevels = mipLevels; in onCreateTexture()