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Searched refs:fLightProjZ (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTShadowVol.cpp1159 float fLightProjZ; in PVRTShadowVolBoundingBoxIsVisible() local
1174 fLightProjZ = in PVRTShadowVolBoundingBoxIsVisible()
1192 if(BoundingHyperCubeT[i].z <= fLightProjZ) in PVRTShadowVolBoundingBoxIsVisible()