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Searched refs:fLineData (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DGrShape.cpp20 fLineData = that.fLineData; in operator =()
41 if (fLineData.fPts[0].fX < fLineData.fPts[1].fX) { in bounds()
42 bounds.fLeft = fLineData.fPts[0].fX; in bounds()
43 bounds.fRight = fLineData.fPts[1].fX; in bounds()
45 bounds.fLeft = fLineData.fPts[1].fX; in bounds()
46 bounds.fRight = fLineData.fPts[0].fX; in bounds()
48 if (fLineData.fPts[0].fY < fLineData.fPts[1].fY) { in bounds()
49 bounds.fTop = fLineData.fPts[0].fY; in bounds()
50 bounds.fBottom = fLineData.fPts[1].fY; in bounds()
52 bounds.fTop = fLineData.fPts[1].fY; in bounds()
[all …]
DGrShape.h164 pts[0] = fLineData.fPts[0]; in asLine()
165 pts[1] = fLineData.fPts[1]; in asLine()
168 *inverted = fLineData.fInverted; in asLine()
191 out->moveTo(fLineData.fPts[0]); in asPath()
192 out->lineTo(fLineData.fPts[1]); in asPath()
193 if (fLineData.fInverted) { in asPath()
258 ret = fLineData.fInverted; in inverseFilled()
458 } fLineData; member