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/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTModelPOD.cpp3183 float fLower = 0.0f, fUpper = 0.0f; local
3201 fLower = -fUpper;
3209 fLower = -fUpper;
3229 fLower = -fUpper;
3233 fLower = -fUpper;
3237 fLower = -fUpper;
3246 float fRange = fUpper - fLower;
3255 PVRTMatrixTranslation(mOffset, -fLower, -fLower, -fLower);
3267 o.x = (v.x + vOffset.x) * vScale.x + fLower;
3268 o.y = (v.y + vOffset.y) * vScale.y + fLower;
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