Searched refs:fMSColorRenderbufferID (Results 1 – 3 of 3) sorted by relevance
55 fMSColorRenderbufferID = idDesc.fMSColorRenderbufferID; in init()152 if (fMSColorRenderbufferID) { in onRelease()153 GL_CALL(DeleteRenderbuffers(1, &fMSColorRenderbufferID)); in onRelease()158 fMSColorRenderbufferID = 0; in onRelease()165 fMSColorRenderbufferID = 0; in onAbandon()191 if (fMSColorRenderbufferID) { in dumpMemoryStatistics()208 renderbuffer_id.appendU32(fMSColorRenderbufferID); in dumpMemoryStatistics()
30 GrGLuint fMSColorRenderbufferID; member97 GrGLuint fMSColorRenderbufferID; variable
609 idDesc.fMSColorRenderbufferID = 0; in onWrapBackendRenderTarget()1242 idDesc->fMSColorRenderbufferID = 0; in createRenderTargetObjects()1269 GL_CALL(GenRenderbuffers(1, &idDesc->fMSColorRenderbufferID)); in createRenderTargetObjects()1271 !idDesc->fMSColorRenderbufferID) { in createRenderTargetObjects()1285 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, idDesc->fMSColorRenderbufferID)); in createRenderTargetObjects()1297 idDesc->fMSColorRenderbufferID)); in createRenderTargetObjects()1331 if (idDesc->fMSColorRenderbufferID) { in createRenderTargetObjects()1332 GL_CALL(DeleteRenderbuffers(1, &idDesc->fMSColorRenderbufferID)); in createRenderTargetObjects()