Searched refs:fMemory (Results 1 – 9 of 9) sorted by relevance
/external/skia/src/gpu/vk/ |
D | GrVkMemory.cpp | 115 alloc->fMemory, alloc->fOffset)); in AllocAndBindBufferMemory() 203 alloc->fMemory, alloc->fOffset)); in AllocAndBindImageMemory() 229 GR_VK_CALL(gpu->vkInterface(), FreeMemory(gpu->device(), alloc.fMemory, nullptr)); in FreeImageMemory() 294 mappedMemoryRange.memory = alloc.fMemory; in FlushMappedAlloc() 307 mappedMemoryRange.memory = alloc.fMemory; in InvalidateMappedAlloc() 503 alloc->fMemory = fAlloc; in alloc() 508 SkASSERT(alloc.fMemory == fAlloc); in free() 529 &alloc->fMemory)); in subAlloc() 629 GR_VK_CALL(iface, FreeMemory(fGpu->device(), alloc.fMemory, nullptr)); in free() 634 if (fSubHeaps[i]->memory() == alloc.fMemory) { in free()
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D | GrVkBuffer.cpp | 106 SkASSERT(fAlloc.fMemory); in freeGPUData() 171 VkResult err = VK_CALL(gpu, MapMemory(gpu->device(), alloc.fMemory, in internalMap() 192 VK_CALL(gpu, UnmapMemory(gpu->device(), this->alloc().fMemory)); in internalUnmap()
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D | GrVkImage.h | 111 fAlloc.fMemory = VK_NULL_HANDLE; in Resource()
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D | GrVkGpu.cpp | 597 err = GR_VK_CALL(interface, MapMemory(fDevice, alloc.fMemory, offset, size, 0, &mapPtr)); in uploadTexDataLinear() 617 GR_VK_CALL(interface, UnmapMemory(fDevice, alloc.fMemory)); in uploadTexDataLinear() 873 if (VK_NULL_HANDLE == info->fImage || VK_NULL_HANDLE == info->fAlloc.fMemory) { in onWrapBackendTexture() 1106 alloc.fMemory, in copy_testing_data() 1133 GR_VK_CALL(gpu->vkInterface(), UnmapMemory(gpu->device(), alloc.fMemory)); in copy_testing_data() 1386 if (backend && backend->fImage && backend->fAlloc.fMemory) { in isTestingOnlyBackendTexture()
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D | GrVkTexture.cpp | 99 SkASSERT(VK_NULL_HANDLE != info->fImage && VK_NULL_HANDLE != info->fAlloc.fMemory); in MakeWrappedTexture()
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D | GrVkTextureRenderTarget.cpp | 209 SkASSERT(VK_NULL_HANDLE != info->fImage && VK_NULL_HANDLE != info->fAlloc.fMemory); in MakeWrappedTextureRenderTarget()
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/external/dng_sdk/source/ |
D | dng_simple_image.cpp | 34 , fMemory () in dng_simple_image() 42 fMemory.Reset (allocator.Allocate (bytes)); in dng_simple_image() 44 fBuffer = dng_pixel_buffer (bounds, 0, planes, pixelType, pcInterleaved, fMemory->Buffer ()); in dng_simple_image()
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D | dng_simple_image.h | 36 AutoPtr<dng_memory_block> fMemory; variable
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/external/skia/include/gpu/vk/ |
D | GrVkTypes.h | 34 VkDeviceMemory fMemory; // can be VK_NULL_HANDLE iff Tex is an RT and uses borrow semantics member
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