Searched refs:fNeedsNeighborRadii (Results 1 – 1 of 1) sorted by relevance
179 , fNeedsNeighborRadii(false) in Backend()209 bool fNeedsNeighborRadii; member in gr_instanced::GLSLInstanceProcessor::Backend427 v->codeAppendf("vec2 radii%s;", fNeedsNeighborRadii ? ", neighborRadii" : ""); in setupRRect()482 if (fNeedsNeighborRadii) { in setupSimpleRadii()490 if (fNeedsNeighborRadii) { in setupNinePatchRadii()514 if (fNeedsNeighborRadii) { in setupComplexRadii()1074 fNeedsNeighborRadii = this->isMixedSampled() && !fOpInfo.fHasPerspective; in BackendMultisample()