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Searched refs:fNumEnabledArrays (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLVertexArray.cpp98 if (fEnabledCountIsValid && enabledCount == fNumEnabledArrays) { in enableVertexArrays()
102 int firstIdxToEnable = fEnabledCountIsValid ? fNumEnabledArrays : 0; in enableVertexArrays()
107 int endIdxToDisable = fEnabledCountIsValid ? fNumEnabledArrays : fAttribArrayStates.count(); in enableVertexArrays()
112 fNumEnabledArrays = enabledCount; in enableVertexArrays()
DGrGLVertexArray.h86 int fNumEnabledArrays; variable