Searched refs:fNumStages (Results 1 – 3 of 3) sorted by relevance
16 fNumStages = 0; in reset()26 fNumStages += 1; in unchecked_append()34 auto stages = fAlloc->makeArrayDefault<StageList>(src.fNumStages); in extend()36 int n = src.fNumStages; in extend()46 fStages = &stages[src.fNumStages - 1]; in extend()47 fNumStages += src.fNumStages; in extend()52 SkDebugf("SkRasterPipeline, %d stages (in reverse)\n", fNumStages); in dump()
157 int fNumStages; variable
46 , fNumStages(numStages) in GLVec4ScalarBench()87 uint32_t fNumStages; member in GLVec4ScalarBench165 for (uint32_t i = 0; i < fNumStages; i++) { in setupShader()