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Searched refs:fOrientation (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/utils/
DSkCamera.cpp233 SkMatrix* orien = &fOrientation; in doUpdate()
270 const SkScalar* mapPtr = (const SkScalar*)(const void*)&fOrientation; in patchToMatrix()
280 *SkTCast<const SkUnit3D*>(SkTCast<const SkScalar*>(&fOrientation) + 6)); in patchToMatrix()
/external/skia/include/utils/
DSkCamera.h112 mutable SkMatrix fOrientation;
/external/dng_sdk/source/
Ddng_ifd.cpp73 , fOrientation (0) in dng_ifd()
580 fOrientation = stream.TagValue_uint32 (tagType); in ParseTag()
588 LookupOrientation (fOrientation)); in ParseTag()
3373 if (fOrientation > 9) in IsValidDNG()
3389 if (fOrientation != 0 && parentCode != 0) in IsValidDNG()
3397 if (fOrientation == 0 && parentCode == 0) in IsValidDNG()
Ddng_ifd.h94 uint32 fOrientation; variable
Ddng_negative.cpp2932 uint32 orientation = info.fIFD [0]->fOrientation; in Parse()