Searched refs:fPMColor (Results 1 – 7 of 7) sorted by relevance
/external/skia/src/core/ |
D | SkBlitter_ARGB32.cpp | 54 fPMColor = SkPackARGB32(fSrcA, fSrcR, fSrcG, fSrcB); in SkARGB32_Blitter() 59 *value = fPMColor; in justAnOpaqueColor() 74 SkBlitRow::Color32(device, device, width, fPMColor); in blitH() 83 uint32_t color = fPMColor; in blitAntiH() 112 device[0] = SkBlendARGB32(fPMColor, device[0], a0); in blitAntiH2() 113 device[1] = SkBlendARGB32(fPMColor, device[1], a1); in blitAntiH2() 120 device[0] = SkBlendARGB32(fPMColor, device[0], a0); in blitAntiV2() 122 device[0] = SkBlendARGB32(fPMColor, device[0], a1); in blitAntiV2() 179 SkARGB32_BlendBW(fDevice, mask, clip, fPMColor, SkAlpha255To256(255 - fSrcA)); in blitMask() 182 SkARGB32_Blit32(fDevice, mask, clip, fPMColor); in blitMask() [all …]
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D | SkModeColorFilter.h | 20 SkPMColor getPMColor() const { return fPMColor; } in getPMColor() 48 SkPMColor fPMColor; variable
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D | SkBlitter.cpp | 609 fPMColor = SkPreMultiplyColor(rec.fPaint->getColor()); in Sk3DShaderContext() 628 sk_memset32(span, fPMColor, count); in shadeSpan() 665 unsigned a = SkGetPackedA32(fPMColor); in shadeSpan() 666 unsigned r = SkGetPackedR32(fPMColor); in shadeSpan() 667 unsigned g = SkGetPackedG32(fPMColor); in shadeSpan() 668 unsigned b = SkGetPackedB32(fPMColor); in shadeSpan() 690 SkPMColor fPMColor; member in Sk3DShader::Sk3DShaderContext
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D | SkModeColorFilter.cpp | 31 fPMColor = SkPreMultiplyColor(fColor); in SkModeColorFilter()
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D | SkCoreBlitters.h | 81 SkPMColor fPMColor; variable
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/external/skia/src/shaders/ |
D | SkColorShader.cpp | 55 fPMColor = SkPackARGB32(a, r, g, b); in ColorShaderContext() 68 sk_memset32(span, fPMColor, count); in shadeSpan() 72 memset(alpha, SkGetPackedA32(fPMColor), count); in shadeSpanAlpha() 174 fPMColor = SkPackARGB32(a, r, g, b); in Color4Context() 187 sk_memset32(span, fPMColor, count); in shadeSpan() 191 memset(alpha, SkGetPackedA32(fPMColor), count); in shadeSpanAlpha()
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D | SkColorShader.h | 42 SkPMColor fPMColor; variable 100 SkPMColor fPMColor; variable
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