Searched refs:fPassOp (Results 1 – 5 of 5) sorted by relevance
95 GR_STATIC_ASSERT(6 == offsetof(Face, fPassOp)); in operator ==()96 GR_STATIC_ASSERT(1 == sizeof(Face::fPassOp)); in operator ==()174 SkASSERT(user.fPassOp < (GrUserStencilOp)kGrUserStencilOpCount); in reset()180 GrUserStencilOp maxOp = SkTMax(user.fPassOp, user.fFailOp); in reset()181 SkDEBUGCODE(GrUserStencilOp otherOp = SkTMin(user.fPassOp, user.fFailOp);) in reset()198 fPassOp = gUserStencilOpToRaw[(int)user.fPassOp]; in reset()499 GR_STATIC_ASSERT(6 == offsetof(Face, fPassOp)); in genKey()500 GR_STATIC_ASSERT(1 == sizeof(Face::fPassOp)); in genKey()
50 TOp fPassOp; // Op to perform when the test passes. member
136 gr_stencil_op_to_gl_path_rendering_fill_mode(fHWPathStencilSettings.front().fPassOp); in onStencilPath()160 gr_stencil_op_to_gl_path_rendering_fill_mode(fHWPathStencilSettings.front().fPassOp); in onDrawPath()193 gr_stencil_op_to_gl_path_rendering_fill_mode(fHWPathStencilSettings.front().fPassOp); in onDrawPaths()
2717 GrGLenum glPassOp = gr_to_gl_stencil_op(face.fPassOp); in set_gl_stencil()
194 stencilInfo->front.passOp = stencil_op_to_vk_stencil_op(front.fPassOp); in setup_depth_stencil_state()207 stencilInfo->back.passOp = stencil_op_to_vk_stencil_op(back.fPassOp); in setup_depth_stencil_state()