Searched refs:fPbufferContext (Results 1 – 1 of 1) sorted by relevance
35 SkWGLPbufferContext* fPbufferContext; member in __anonfd2488300111::WinGLTestContext44 , fPbufferContext(nullptr) { in WinGLTestContext()90 winShareContext = shareContext->fPbufferContext ? shareContext->fPbufferContext->getGLRC() in WinGLTestContext()93 fPbufferContext = SkWGLPbufferContext::Create(fDeviceContext, 0, contextType, winShareContext); in WinGLTestContext()97 if (nullptr == fPbufferContext) { in WinGLTestContext()112 dc = fPbufferContext->getDC(); in WinGLTestContext()113 glrc = fPbufferContext->getGLRC(); in WinGLTestContext()143 SkSafeSetNull(fPbufferContext); in destroyGLContext()162 if (nullptr == fPbufferContext) { in onPlatformMakeCurrent()166 dc = fPbufferContext->getDC(); in onPlatformMakeCurrent()[all …]