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Searched refs:fPointBuffer (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/ops/
DGrAAConvexTessellator.cpp935 fPointBuffer.setReserve(maxCount); in quadTo()
936 SkPoint* target = fPointBuffer.begin(); in quadTo()
939 fPointBuffer.setCount(count); in quadTo()
941 this->lineTo(fPointBuffer[i], kCurve_CurveState); in quadTo()
943 this->lineTo(fPointBuffer[count - 1], kIndeterminate_CurveState); in quadTo()
954 fPointBuffer.setReserve(maxCount); in cubicTo()
955 SkPoint* target = fPointBuffer.begin(); in cubicTo()
958 fPointBuffer.setCount(count); in cubicTo()
960 this->lineTo(fPointBuffer[i], kCurve_CurveState); in cubicTo()
962 this->lineTo(fPointBuffer[count - 1], kIndeterminate_CurveState); in cubicTo()
DGrAAConvexTessellator.h287 SkTDArray<SkPoint> fPointBuffer; variable
/external/skia/src/utils/
DSkShadowTessellator.cpp73 SkTDArray<SkPoint> fPointBuffer; member in SkBaseShadowTessellator
179 fPointBuffer.setReserve(maxCount); in handleQuad()
180 SkPoint* target = fPointBuffer.begin(); in handleQuad()
183 fPointBuffer.setCount(count); in handleQuad()
185 this->handleLine(fPointBuffer[i]); in handleQuad()
204 fPointBuffer.setReserve(maxCount); in handleCubic()
205 SkPoint* target = fPointBuffer.begin(); in handleCubic()
208 fPointBuffer.setCount(count); in handleCubic()
210 this->handleLine(fPointBuffer[i]); in handleCubic()