Searched refs:fPrimProc (Results 1 – 4 of 4) sorted by relevance
22 glPB->fPrimProc.isPathRendering() && in addPathProcessingVarying()23 !glPB->fPrimProc.willUseGeoShader() && in addPathProcessingVarying()24 glPB->fPrimProc.numAttribs() == 0); in addPathProcessingVarying()
42 const GrPrimitiveProcessor& primitiveProcessor() const { return fPrimProc; } in primitiveProcessor()102 const GrPrimitiveProcessor& fPrimProc; variable
29 , fPrimProc(primProc) in GrGLSLProgramBuilder()
171 fPrimProc, in finalize()