Searched refs:fProc32 (Results 1 – 3 of 3) sorted by relevance
32 fProc32 = SkBlitRow::Factory32(flags32); in Sprite_D32_S32()42 SkBlitRow::Proc32 proc = fProc32; in blitRect()53 SkBlitRow::Proc32 fProc32; member in Sprite_D32_S32
345 fProc32 = SkBlitRow::Factory32(flags); in SkARGB32_Shader_Blitter()381 fProc32(device, span, width, 255); in blitH()414 SkBlitRow::Proc32 proc = fProc32; in blitRect()451 SkBlitRow::Proc32 proc = fProc32; in blitRect()524 fProc32(device, span, count, 255); in blitAntiH()625 SkBlitRow::Proc32 proc = (255 == alpha) ? fProc32 : fProc32Blend; in blitV()681 SkBlitRow::Proc32 proc = (255 == alpha) ? fProc32 : fProc32Blend; in blitV()
130 SkBlitRow::Proc32 fProc32; variable