Searched refs:fProgramID (Results 1 – 4 of 4) sorted by relevance
41 , fProgramID(programID) in GrGLProgram()51 GL_CALL(UseProgram(fProgramID)); in GrGLProgram()58 if (fProgramID) { in ~GrGLProgram()59 GL_CALL(DeleteProgram(fProgramID)); in ~GrGLProgram()67 fProgramID = 0; in abandon()
52 GrGLuint programID() const { return fProgramID; } in programID()139 GrGLuint fProgramID; variable
107 GrGLuint fProgramID; variable
21 , fProgramID(programID) { in GrGLProgramDataManager()252 fGpu->glPathRendering()->setProgramPathFragmentInputTransform(fProgramID, in setPathFragmentInputTransform()