Searched refs:fQueue (Results 1 – 11 of 11) sorted by relevance
/external/skia/tools/gpu/mtl/ |
D | MtlTestContext.mm | 30 , fQueue(queue) { 80 GR_VK_CALL_ERRCHECK(fVk, QueueSubmit(fQueue, 1, &submitInfo, fence)); 101 VkQueue fQueue; 136 (__bridge_retained void*)fQueue, 142 : fDevice(device), fQueue(queue) { 150 id<MTLCommandQueue> fQueue;
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/external/skia/tools/gpu/vk/ |
D | VkTestContext.cpp | 28 , fQueue(queue) { in VkFenceSync() 78 GR_VK_CALL_ERRCHECK(fVk, QueueSubmit(fQueue, 1, &submitInfo, fence)); in insertFence() 99 VkQueue fQueue; member in __anon6734a6a90111::VkFenceSync 143 fFenceSync.reset(new VkFenceSync(fVk->fInterface, fVk->fDevice, fVk->fQueue, in VkTestContextImpl()
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/external/skia/src/gpu/mtl/ |
D | GrMtlGpu.mm | 26 , fQueue(queue) { function 40 SkDebugf("ptr to queue: %p\n", fQueue);
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D | GrMtlGpu.h | 140 id<MTLCommandQueue> fQueue; variable
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/external/skia/include/gpu/vk/ |
D | GrVkBackendContext.h | 42 VkQueue fQueue; member
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/external/skia/src/gpu/vk/ |
D | GrVkGpu.h | 52 VkQueue queue() const { return fQueue; } in queue() 262 VkQueue fQueue; // Must be Graphics queue variable
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D | GrVkBackendContext.cpp | 313 ctx->fQueue = queue; in Create()
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D | GrVkGpu.cpp | 100 , fQueue(backendCtx->fQueue) in GrVkGpu() 170 VkResult res = VK_CALL(QueueWaitIdle(fQueue)); in destroyResources() 267 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync, fSemaphoresToSignal, fSemaphoresToWaitOn); in submitCommandBuffer()
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/external/skia/src/core/ |
D | SkThreadedBMPDevice.h | 87 DrawElement fQueue[MAX_QUEUE_SIZE]; variable
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D | SkThreadedBMPDevice.cpp | 183 auto& element = fQueue[drawIndex]; in startThreads() 273 fQueue[fQueueSize++] = { \
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/external/skia/tools/viewer/sk_app/ |
D | VulkanWindowContext.cpp | 527 QueueSubmit(fBackendContext->fQueue, 1, &submitInfo, in getBackbufferSurface() 598 QueueSubmit(fBackendContext->fQueue, 1, &submitInfo, in swapBuffers()
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