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Searched refs:fQueue (Results 1 – 11 of 11) sorted by relevance

/external/skia/tools/gpu/mtl/
DMtlTestContext.mm30 , fQueue(queue) {
80 GR_VK_CALL_ERRCHECK(fVk, QueueSubmit(fQueue, 1, &submitInfo, fence));
101 VkQueue fQueue;
136 (__bridge_retained void*)fQueue,
142 : fDevice(device), fQueue(queue) {
150 id<MTLCommandQueue> fQueue;
/external/skia/tools/gpu/vk/
DVkTestContext.cpp28 , fQueue(queue) { in VkFenceSync()
78 GR_VK_CALL_ERRCHECK(fVk, QueueSubmit(fQueue, 1, &submitInfo, fence)); in insertFence()
99 VkQueue fQueue; member in __anon6734a6a90111::VkFenceSync
143 fFenceSync.reset(new VkFenceSync(fVk->fInterface, fVk->fDevice, fVk->fQueue, in VkTestContextImpl()
/external/skia/src/gpu/mtl/
DGrMtlGpu.mm26 , fQueue(queue) { function
40 SkDebugf("ptr to queue: %p\n", fQueue);
DGrMtlGpu.h140 id<MTLCommandQueue> fQueue; variable
/external/skia/include/gpu/vk/
DGrVkBackendContext.h42 VkQueue fQueue; member
/external/skia/src/gpu/vk/
DGrVkGpu.h52 VkQueue queue() const { return fQueue; } in queue()
262 VkQueue fQueue; // Must be Graphics queue variable
DGrVkBackendContext.cpp313 ctx->fQueue = queue; in Create()
DGrVkGpu.cpp100 , fQueue(backendCtx->fQueue) in GrVkGpu()
170 VkResult res = VK_CALL(QueueWaitIdle(fQueue)); in destroyResources()
267 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync, fSemaphoresToSignal, fSemaphoresToWaitOn); in submitCommandBuffer()
/external/skia/src/core/
DSkThreadedBMPDevice.h87 DrawElement fQueue[MAX_QUEUE_SIZE]; variable
DSkThreadedBMPDevice.cpp183 auto& element = fQueue[drawIndex]; in startThreads()
273 fQueue[fQueueSize++] = { \
/external/skia/tools/viewer/sk_app/
DVulkanWindowContext.cpp527 QueueSubmit(fBackendContext->fQueue, 1, &submitInfo, in getBackbufferSurface()
598 QueueSubmit(fBackendContext->fQueue, 1, &submitInfo, in swapBuffers()