/external/skia/include/gpu/ |
D | GrColor.h | 178 float fRGBA[4]; member 182 fRGBA[0] = r; in GrColor4f() 183 fRGBA[1] = g; in GrColor4f() 184 fRGBA[2] = b; in GrColor4f() 185 fRGBA[3] = a; in GrColor4f() 192 fRGBA[0] = SK_FloatNaN; in GrColor4f() 193 fRGBA[1] = SK_FloatNaN; in GrColor4f() 194 fRGBA[2] = SK_FloatNaN; in GrColor4f() 195 fRGBA[3] = SK_FloatNaN; in GrColor4f() 208 GrColorToRGBAFloat(color, result.fRGBA); in FromGrColor() [all …]
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/external/skia/src/effects/ |
D | SkOverdrawColorFilter.cpp | 149 fColors[5].fRGBA[0], in emitCode() 150 fColors[5].fRGBA[1], in emitCode() 151 fColors[5].fRGBA[2], in emitCode() 152 fColors[5].fRGBA[3]); in emitCode() 157 fColors[0].fRGBA[0], in emitCode() 158 fColors[0].fRGBA[1], in emitCode() 159 fColors[0].fRGBA[2], in emitCode() 160 fColors[0].fRGBA[3]); in emitCode() 163 fColors[1].fRGBA[0], in emitCode() 164 fColors[1].fRGBA[1], in emitCode() [all …]
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D | SkLumaColorFilter.cpp | 95 float luma = SK_ITU_BT709_LUM_COEFF_R * input.fRGBA[0] + in constantOutputForConstantInput() 96 SK_ITU_BT709_LUM_COEFF_G * input.fRGBA[1] + in constantOutputForConstantInput() 97 SK_ITU_BT709_LUM_COEFF_B * input.fRGBA[2]; in constantOutputForConstantInput()
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/external/skia/src/gpu/effects/ |
D | GrSRGBEffect.cpp | 104 color = GrColor4f(linear_to_srgb(color.fRGBA[0]), linear_to_srgb(color.fRGBA[1]), in constantOutputForConstantInput() 105 linear_to_srgb(color.fRGBA[2]), color.fRGBA[3]); in constantOutputForConstantInput() 108 color = GrColor4f(srgb_to_linear(color.fRGBA[0]), srgb_to_linear(color.fRGBA[1]), in constantOutputForConstantInput() 109 srgb_to_linear(color.fRGBA[2]), color.fRGBA[3]); in constantOutputForConstantInput()
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D | GrConstColorProcessor.cpp | 51 pdm.set4fv(fColorUniform, 1, color.fRGBA); in onSetData() 70 return fColor.mulByScalar(input.fRGBA[3]); in constantOutputForConstantInput()
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D | GrXfermodeFragmentProcessor.cpp | 149 float alpha = input.fRGBA[3]; in constantOutputForConstantInput()
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/external/skia/tests/ |
D | ProcessorTest.cpp | 421 float rDiff = fabsf(output4f.fRGBA[0] - expected4f.fRGBA[0]); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 422 float gDiff = fabsf(output4f.fRGBA[1] - expected4f.fRGBA[1]); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 423 float bDiff = fabsf(output4f.fRGBA[2] - expected4f.fRGBA[2]); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 424 float aDiff = fabsf(output4f.fRGBA[3] - expected4f.fRGBA[3]); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 432 kTol, input4f.fRGBA[0], input4f.fRGBA[1], input4f.fRGBA[2], in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 433 input4f.fRGBA[3], output4f.fRGBA[0], output4f.fRGBA[1], in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 434 output4f.fRGBA[2], output4f.fRGBA[3], expected4f.fRGBA[0], in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 435 expected4f.fRGBA[1], expected4f.fRGBA[2], expected4f.fRGBA[3]); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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/external/skia/src/gpu/ |
D | GrFragmentProcessor.cpp | 340 return GrColor4f(input.fRGBA[3] * input.fRGBA[0] * childColor.fRGBA[0], in MakeInputPremulAndMulByOutput() 341 input.fRGBA[3] * input.fRGBA[1] * childColor.fRGBA[1], in MakeInputPremulAndMulByOutput() 342 input.fRGBA[3] * input.fRGBA[2] * childColor.fRGBA[2], in MakeInputPremulAndMulByOutput() 343 input.fRGBA[3] * childColor.fRGBA[3]); in MakeInputPremulAndMulByOutput() 385 pdman.set4fv(fColorUni, 1, color.fRGBA); in OverrideInput()
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D | GrColorSpaceXform.cpp | 123 fSrcToDst.mapScalars(srcColor.fRGBA, result.fRGBA); in apply() 126 result.fRGBA[i] = SkTPin(result.fRGBA[i], 0.0f, 1.0f); in apply()
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D | SkGr.h | 84 pm4f.fVec[SkPM4f::R] = c.fRGBA[0]; in GrColor4fToSkPM4f() 85 pm4f.fVec[SkPM4f::G] = c.fRGBA[1]; in GrColor4fToSkPM4f() 86 pm4f.fVec[SkPM4f::B] = c.fRGBA[2]; in GrColor4fToSkPM4f() 87 pm4f.fVec[SkPM4f::A] = c.fRGBA[3]; in GrColor4fToSkPM4f()
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D | GrRenderTargetContext.cpp | 1148 SkShadowUtils::ComputeTonalColorParams(color.fRGBA[0], color.fRGBA[1], in drawFastShadow() 1149 color.fRGBA[2], rec.fSpotAlpha, in drawFastShadow() 1151 color.fRGBA[0] *= colorScale; in drawFastShadow() 1152 color.fRGBA[1] *= colorScale; in drawFastShadow() 1153 color.fRGBA[2] *= colorScale; in drawFastShadow() 1154 color.fRGBA[3] = tonalAlpha; in drawFastShadow()
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/external/skia/include/private/ |
D | GrSwizzle.h | 99 float outR = color.fRGBA[idx]; in applyTo() 102 float outG = color.fRGBA[idx]; in applyTo() 105 float outB = color.fRGBA[idx]; in applyTo() 108 float outA = color.fRGBA[idx]; in applyTo()
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/external/skia/src/shaders/ |
D | SkComposeShader.cpp | 91 float fRGBA[4 * SkJumper_kMaxStride]; in onAppendStages() member 101 pipeline->append(SkRasterPipeline::store_rgba, storage->fRGBA); in onAppendStages() 110 pipeline->append(SkRasterPipeline::load_rgba, storage->fRGBA); in onAppendStages()
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/external/skia/src/gpu/vk/ |
D | GrVkGpuCommandBuffer.cpp | 92 cbInfo.fColorClearValue.color.float32[0] = fClearColor.fRGBA[0]; in init() 93 cbInfo.fColorClearValue.color.float32[1] = fClearColor.fRGBA[1]; in init() 94 cbInfo.fColorClearValue.color.float32[2] = fClearColor.fRGBA[2]; in init() 95 cbInfo.fColorClearValue.color.float32[3] = fClearColor.fRGBA[3]; in init()
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