Searched refs:fRenderbufferID (Results 1 – 3 of 3) sorted by relevance
27 IDDesc() : fRenderbufferID(0) {} in IDDesc()28 GrGLuint fRenderbufferID; member38 , fRenderbufferID(idDesc.fRenderbufferID) { in GrGLStencilAttachment()43 return fRenderbufferID; in renderbufferID()62 GrGLuint fRenderbufferID; variable
22 if (0 != fRenderbufferID) { in onRelease()25 GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID)); in onRelease()26 fRenderbufferID = 0; in onRelease()33 fRenderbufferID = 0; in onAbandon()
1654 if (!sbDesc.fRenderbufferID) { in createStencilAttachmentForRenderTarget()1655 GL_CALL(GenRenderbuffers(1, &sbDesc.fRenderbufferID)); in createStencilAttachmentForRenderTarget()1657 if (!sbDesc.fRenderbufferID) { in createStencilAttachmentForRenderTarget()1660 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbDesc.fRenderbufferID)); in createStencilAttachmentForRenderTarget()