Searched refs:fSetFlags (Results 1 – 2 of 2) sorted by relevance
14 fSetFlags = SkToU16(setFlags & SkPaint::kAllFlags); in SkPaintFlagsDrawFilter()18 paint->setFlags((paint->getFlags() & ~fClearFlags) | fSetFlags); in filter()
21 uint16_t fSetFlags; // user specified variable