Searched refs:fShouldStroke (Results 1 – 4 of 4) sorted by relevance
44 fShouldStroke = false; in init()47 fShouldStroke = stroke.needToApply(); in init()66 } else if (fShouldStroke) { in onInitPath()
44 bool shouldStroke() const { return fShouldStroke; } in shouldStroke()60 bool fShouldStroke; variable
39 bool shouldStroke() const { return fShouldStroke; } in shouldStroke()50 bool fShouldStroke; variable
278 fShouldStroke = false; in GrGLPath()316 fShouldStroke = stroke.needToApply(); in GrGLPath()324 if (fShouldStroke) { in GrGLPath()