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Searched refs:fSolidRadius (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/effects/
DGrCircleBlurFragmentProcessor.h23 float solidRadius() const { return fSolidRadius; } in solidRadius()
36 , fSolidRadius(solidRadius) in GrCircleBlurFragmentProcessor()
47 float fSolidRadius; variable
DGrCircleBlurFragmentProcessor.cpp281 if (fSolidRadius != that.fSolidRadius) return false; in onIsEqual()