Searched refs:fStackDepth (Results 1 – 1 of 1) sorted by relevance
209 : fStackDepth(0), in GraphicStackState()224 SkPDFDevice::GraphicStateEntry* currentEntry() { return &fEntries[fStackDepth]; } in currentEntry()229 int fStackDepth; member in GraphicStackState234 while (fStackDepth) { in drainStack()240 SkASSERT(fStackDepth < kMaxStackDepth); in push()242 fStackDepth++; in push()243 fEntries[fStackDepth] = fEntries[fStackDepth - 1]; in push()247 SkASSERT(fStackDepth > 0); in pop()249 fStackDepth--; in pop()342 while (fStackDepth > 0) { in updateClip()[all …]