Searched refs:fStencilClearFBOID (Results 1 – 2 of 2) sorted by relevance
426 GrGLuint fStencilClearFBOID; variable
216 , fStencilClearFBOID(0) in GrGLGpu()299 if (0 != fStencilClearFBOID) { in ~GrGLGpu()300 GL_CALL(DeleteFramebuffers(1, &fStencilClearFBOID)); in ~GrGLGpu()334 if (fStencilClearFBOID) { in disconnect()335 GL_CALL(DeleteFramebuffers(1, &fStencilClearFBOID)); in disconnect()362 fStencilClearFBOID = 0; in disconnect()