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Searched refs:fTextureIDOwnership (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLTexture.cpp93 fTextureIDOwnership = idDesc.fOwnership; in init()
98 if (GrBackendObjectOwnership::kBorrowed != fTextureIDOwnership) { in onRelease()
DGrGLTexture.h102 GrBackendObjectOwnership fTextureIDOwnership; variable