Searched refs:fTextureViews (Results 1 – 2 of 2) sorted by relevance
60 fTextureViews.setReserve(numSamplers); in GrVkPipelineState()81 SkASSERT(!fTextureViews.count()); in ~GrVkPipelineState()97 for (int i = 0; i < fTextureViews.count(); ++i) { in freeTempResources()98 fTextureViews[i]->unref(gpu); in freeTempResources()100 fTextureViews.rewind(); in freeTempResources()172 for (int i = 0; i < fTextureViews.count(); ++i) { in abandonGPUResources()173 fTextureViews[i]->unrefAndAbandon(); in abandonGPUResources()175 fTextureViews.rewind(); in abandonGPUResources()392 fTextureViews.push(textureView); in writeSamplers()531 for (int i = 0; i < fTextureViews.count(); ++i) { in addUniformResources()[all …]
183 SkTDArray<const GrVkImageView*> fTextureViews; variable