Searched refs:fTransparent (Results 1 – 4 of 4) sorted by relevance
/external/skia/bench/ |
D | ShadowBench.cpp | 19 : fTransparent(transparent) in ShadowBench() 46 fBaseName.printf("%s_%c_%c", root, kTransChars[fTransparent], kGeomChars[fForceGeometric]); in computeName() 71 if (fTransparent) { in onDelayedSetup() 97 int fTransparent; member in ShadowBench
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/external/skia/src/utils/ |
D | SkShadowTessellator.cpp | 84 bool fTransparent; member in SkBaseShadowTessellator 130 , fTransparent(transparent) in SkBaseShadowTessellator() 402 if (fTransparent) { in SkAmbientShadowTessellator() 491 if (fTransparent) { in SkAmbientShadowTessellator() 528 if (fTransparent) { in SkAmbientShadowTessellator() 597 if (fTransparent) { in handleLine() 678 if (fTransparent) { in addEdge() 722 if (fTransparent) { in addEdge() 824 fTransparent = true; in SkSpotShadowTessellator() 887 if (fTransparent) { in SkSpotShadowTessellator() [all …]
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D | SkShadowUtils.cpp | 88 bool fTransparent; member 92 if (fOccluderHeight != that.fOccluderHeight || fTransparent != that.fTransparent) { in isCompatible() 109 return SkShadowTessellator::MakeAmbient(path, noTrans, zParams, fTransparent); in makeVertices() 553 factory.fTransparent = transparent; in drawShadow()
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/external/skia/gm/ |
D | xfermodes.cpp | 114 SkBitmap fSrcB, fDstB, fTransparent; member in XfermodesGM 134 canvas->drawBitmap(fTransparent, 0, 0, &p); in draw_mode() 201 make_bitmaps(W, H, &fSrcB, &fDstB, &fTransparent); in onOnceBeforeDraw()
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